TWENTY FOUR HOUR PARSLEY PEOPLE
(C) Minilop 2020
76 unique screens* Available in English, Español & Português
Sinclair ZX Spectrum 128K
Read the review:
The story so far...
Having gathered enough fuel to return home from the middle ages in his first adventure (Cocoa and the Time Machine) Cocoa is in a quandary.
With just enough fuel to travel 150 years in time Cocoa realises he is going to need the help of one of history's greatest inventors to help him build a better, more efficient and powerful drive for the Time Machine.
So, he sets the controls for 1899, Colorado Springs, USA as he goes in search of Nikola Tesla and his Experimental Station to enlist the help of the great inventor.
Unfortunately, he lands in the middle of a Meteor Storm, and the even bigger issue of Tesla's base being overrun by shadowy secret agents who are hell bent on stealing Tesla's inventions for their own, nefarious purposes.
But Tesla still has one trick up his sleeve, the Tesla Device, a handheld, multi-purpose gizmo that might just help. Cocoa has 24 hours to save the day and help Tesla defeat the secret agents, recover the stolen inventions and power up the Time Machine.
Join Cocoa in this epic story spanning three full Episodes crammed full of new tricks, puzzles and platform adventure...not to mention...PARSLEY!
Cocoa, Nikola Tesla and Kolman are...24 Hour Parsley People
What extras do I get for tipping you a couple of quid?
For supporters who purchase 24 Hour Parsley People you will get :
- All 3 Episodes and 76 unique screens full of awesome bunny adventure and puzzles
- Jukebox feature (change the in game music)
- Full colour player guide
- 4 desktop wallpapers featuring artwork by Ric Lumb
- A nice warm feeling for being an excellent human
- Our love
But if you just want to try the game you can download the free edition, this includes Episodes 1 and 2... I was just going to give Episode 1 away for free but I love Episode 2 so much I want everyone to try it... probably a financial mistake. But please, if you enjoy the game consider purchasing a Supporter Edition, it helps me to cover my costs for artwork etc. and reward my collaborators too.
Game code & graphics: Bruce Groves
Built with MPAGD by Jonathan Cauldwell
Custom MPAGD Engine: Jonathan Cauldwell
MPAGD Musicizer: David Saphier
Music: Mike Richmond
Artwork: Ric Lumb
Testing: Quantum Sheep, Stu Smith, Andre Leao
Spanish Translation: Javi Ortiz & Dario Ruellan
Portuguese Translation: Andre Leao