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Cocoa and the Time Machine

(C) Minilop 2020

A platform adventure game for the Sinclair ZX Spectrum

Meet Cocoa, the intrepid, accident prone, time-travelling Mini Lop Bunny, on his first adventure. Cast adrift through space and time, Cocoa's Time Burrow materialises in the 15th Century. With no fuel to get home...and desperately short of parsley to munch, Cocoa needs to use his skills and wits to refuel the Time Machine, recover valuable artefacts and satisfy his ferocious parsley craving.

Cocoa's Time Machine has transported his burrow to 1452AD, but he's used all his fuel in getting there.

He's on a mission to recover priceless artefacts for his collection, but is easily distracted by Parsley - his favourite food.  

So, find the artefacts, refuel the time machine, munch parsley, and get home in time for tea...

...if only it were that simple, his new timeline has recently suffered a pandemic, and panic buying has left the land short of many essentials. The King, for one, has a desperate problem...can Cocoa help?

Reviews:

GAME OF THE MONTH - JUNE 2020

PLANETA SINCLAIR

Game of the Month - June 2020

Cocoa and the Time Machine was awarded 'Game of the Month' by Planeta Sinclair for June 2020

"Cocoa and the Time Machine is one of the most fun games we've had the opportunity to try in recent times, it's addictive, and it won't give anyone a break until it's finished. "

Planeta Sinclair http://planetasinclair.blogspot.com/2020/06/cocoa-and-time-machine.html


RetroSpectrum (Ewan Spence):


Modern ZX RetroGaming: Rating = 90%

"Graphically the game is extremely polished, everything is looking nice and highly detailed. The game plays and controls well and it features two nice soundtracks by Mike Richmond. If you like platform games, but never had the patience to figure out what to do in platform adventures, this game might be the springboard, because the distance you have to walk before you can use the stuff you find is quite limited here.

The Spectrum games marked is not overcrowded with platform adventure games, so games like this is more than welcome, and this game is very well made! Besides the English version the game is also available with Portuguese and Spanish language. A fine game and the fact that it is the authors first game does not make it any less impressive!"



Download

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Click download now to get access to the following files:

Cocoa 128K TAP (English) 44 kB
Instructions (English) 1 kB
Cocoa 48K TAP file (English ) 38 kB
Cocoa (Portugues) 38 kB
Instruções (PT) 1 kB
COCOA 128K (Español) 44 kB
Cocoa (Español) 38 kB
Instrucciones (ES) 1 kB
Soundtrack by Mike Richmond 4 MB

Development log

Comments

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Deleted 17 days ago

Hi, really glad you are enjoying Cocoa and the Time Machine! It would be great if you could click the Rate This Game button and give us a rating!

Anyway, finding the crabmeat and getting the sword are a couple of things that some players get stuck on...so we created a video that will show you how to achieve both...you'll find it here: how to get the sword and crabmeat

I posted a link to this game on my Sinclair Society facebook group.  Looks like a fun game we may want to play one day on our Game-O-The-Week.  Nicely done!  tj

Awesome! Hope you and your group enjoy the game. 

AB-SOL-UTELY *SUPERB*
This is a FABULOUS platform adventure game for the ZX Spectrum with a vast map and a whole-host of items to collect and utilise. Now - I have the egg, lead and sword. What do I do next?! 10/10

Thanks so much! Glad you enjoyed it!

Deleted 17 days ago

Hi, really glad you are enjoying Cocoa and the Time Machine! It would be great if you could click the Rate This Game button and give us a rating!

Anyway, finding the crabmeat and getting the sword are a couple of things that some players get stuck on...so we created a video that will show you how to achieve both...you'll find it here: how to get the sword and crabmeat

Thanks for your marvelous work - from the visuals, it looks fantastic :)
 
I downloaded the archive 2 times but there seems to be an issue with the .tap file. I tried in SpecEmu and Fuse and Tapir but they all seem to be unable to load the file.


Could you have a look please?

Hi, sorry you had a problem with the download, not sure why that might be as I've tested it in Fuse and it worked fine, anyway, I've uploaded the files separately so please try again. Many thanks.

(2 edits)

It seems retro tools don't handle extended ASCII very well. Which is quite ok, I typed an extended ASCII character by accident when creating the folder.

Sorry to have alarmed you for nothing.

Looking forward to checking the game out. And especially to the AY version :)